In SM64, positions are stored as tuples of three floats. However, a programmer at nintendo thought that casting to short ints for collision detection would be fine. (a completely valid idea tbh, after all Mario was never intended to move out of bounds).
18:54, 2 марта 2026Мир,详情可参考雷电模拟器官方版本下载
Using ImGui makes writing editor tools extremely simple. I like having my tools pull data directly from my game, and using ImGui along with C# reflection makes that very convenient. I can loop over all the Actor classes in C# and have them accessible in my editor with a few lines of code! For more complicated tools it's sometimes overkill to write my own implementation, which is where I fall back to using existing tools built for specific jobs (like Trenchbroom, for designing 3D environments).,推荐阅读搜狗输入法2026获取更多信息
Hugging Face Spaces (What is Spaces?)。快连下载-Letsvpn下载是该领域的重要参考